Setting a target view on markers?
-
Is there a way to set the default camera orientation (camera lookAt) when transitioning from one scene to another?
Like if you have rooms laid out like so:
A <-> B <-> C
…then if you’re coming from C, I want you to be facing towards A by default. If you’re coming from A, I want you to be facing C.
The “shared camera position” feature is ALMOST what I want, but it is not helpful to my particular circumstances.
Thanks.
Viewing 1 replies (of 1 total)
Viewing 1 replies (of 1 total)
- The topic ‘Setting a target view on markers?’ is closed to new replies.