• baloonbc

    (@baloonbc)


    As a developer working on a custom WordPress theme, I’m having difficulty building a pattern in C language that meets my client’s design needs. The pattern must be a recurring tile with a stylized leaf motif in green tones.

    Here’s the code I’ve so far developed to define the leaf pattern:

    #include <stdio.h>
    #include <stdlib.h>
    #include <graphics.h>
    
    void leaf_pattern() {
        int gd = DETECT, gm;
        initgraph(&gd, &gm, "");
    
        setcolor(GREEN);
        setfillstyle(SOLID_FILL, GREEN);
        arc(100, 100, 0, 60, 50);
        arc(150, 100, 120, 180, 50);
        arc(125, 150, 240, 300, 50);
        floodfill(125, 100, GREEN);
    
        closegraph();
    }
    
    int main() {
        leaf_pattern();
        return 0;
    }

    While this code produces a single leaf form, I’m unsure how to convert it into a recurring tile that may be used as a pattern for my WordPress theme. Moreover, I’m unsure how to modify the color scheme to meet my client’s design specifications.

    Yet, despite my efforts, the outcome is not what I had hoped for. I saw this article that uses the example but I’m not sure I got it right though. Can someone help me?

    Any advice on how to modify this code to create a seamless repeating pattern with the desired color scheme would be greatly appreciated.

Viewing 1 replies (of 1 total)
  • Hermina Andrews

    (@herminaandrews)

    Hello,
    
    To create a seamless repeating pattern using the leaf motif you've defined in your C code, you will need to use a loop to draw multiple instances of the leaf in a tile-like fashion.
    
    One way to do this would be to define the size of your tile and then use nested loops to draw the leaves in rows and columns. You can also use the translate function to move the drawing cursor to the next position in the pattern.
    
    Here's an example code that should help you get started:
    
    #include <stdio.h>
    
    #include <stdlib.h>
    
    #include <graphics.h>
    
    void leaf_pattern() {
    
    int gd = DETECT, gm;
    
    initgraph(&gd, &gm, "");
    
    setcolor(GREEN);
    
    setfillstyle(SOLID_FILL, GREEN);
    
    int tile_size = 100; // set the size of your repeating tile
    
    for (int i = 0; i < getmaxy(); i += tile_size) {
    
        for (int j = 0; j < getmaxx(); j += tile_size) {
    
            arc(j + 50, i + 50, 0, 60, 50);
    
            arc(j + 100, i + 50, 120, 180, 50);
    
            arc(j + 75, i + 100, 240, 300, 50);
    
            floodfill(j + 75, i + 50, GREEN);
    
            translate(tile_size, 0); // move to the next column
    
        }
    
        translate(-getmaxx(), tile_size); // move to the next row
    
    }
    
    closegraph();
    
    }
    
    int main() {
    
    leaf_pattern();
    
    return 0;
    
    }
    
    In this code, the tile_size variable defines the size of the repeating tile in pixels. The outer loop draws rows of tiles and the inner loop draws the leaves within each tile. The translate function moves the drawing cursor to the next position in the pattern.
    
    To modify the color scheme of the pattern, you can change the values passed to the setcolor and setfillstyle functions. You can experiment with different shades of green or even use other colors to match your client's design specifications.
    
    I hope this helps!
Viewing 1 replies (of 1 total)
  • The topic ‘Need help with recurring tile that may be used as a pattern’ is closed to new replies.