//loads from public directly
const fbx = useLoader(FBXLoader, './port.fbx');
Many thanks, and thank you for this realy cool pluging !
]]>My question is that although I have added a fantastic looking 3D FXB there is no texture to the 3D model. Is this a limitation of importing FBX files or is there another reason why the texture may not have come across on the FBX vector?
Thanks for any help you are able to provide.
Rod
Please help me out.
]]>I have tried on a test site – probably doing something wrong – but just get the spinning wheel. I have a spin 360 plugin example on same page that is working fine.
Used this as shortcode
[vrm360 canvas_name=s1 model_url=https://www.mydomain.com/wp-content/uploads/2019/06/mug.fbx aspect_ratio=1.8 initial_offset=0.9]
Many thanks
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