Gutenberg UI is Fundamentally Flawed
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I understand the Gutenberg concept: An editor view that as closely as possible displays the look of the final page in real time as it is being edited.
The concept is appealing, but Gutenberg’s execution relies heavily on flawed UI mechanics. Invisible hover/click points are ridiculously unintuitive. Gutenberg has hover/click points and menus that behave differently at different block levels with no visible differentiation until the user starts clicking. It’s bad design, and it only get’s worse as a page increases in complexity.
A good UI is self explanatory. Even if a user makes a mistake, or clicks the wrong button, a good UI makes it quickly apparent. Gutenberg does none of this. It’s Downtown Metropolis with no street signs.
I’ll leave you with this video discussing the proper design of what is probably the most basic UI that exists: a door.
Gutenberg is a bad door.
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